PSX style urban stacked pack
A downloadable asset pack
I am making stacked packs and making a lof of new extra models. This is the first one of this is the urban stacked pack. This pack has over 200 assets to start making a city.
This is far from done and will have much more goodies in the future but for now you can expect the following MODULAR assets:
- 9 prebuild buildings
- 45+ parts to make your own buildings
- 14 types of trash
- 34 dumpster variations
- 36 Road pieces
- 4 sidewalk pieces
- 8 types of trafic lightand street lights
- 8 variations of cones
- 6 variations of concrete barriers
- 5 variations of large wooden/iron barriers
- 3 variations of small wooden barriers
- 9 variations of bollards
- 7 pieces of metal fence + gate
- 7 pieces of industrial brick fence with gate
- 7 pieces of a weathered white picket fence + gate
- 9 pieces of drystone wall
- 9 pieces of plaster wall and gate
- 12 types of garbage cans
ALL OF THESE HAVE A .GLB AND .FBX FILE IN THE PACK
This pack is CC0 and all textures where obtained by using CC0 textures or my own photos.
It takes a lot of time and effort to create a big boy pack. I would be over the moon it if you supported me by donating for the source files or just donate for the heck if it. This way i can continue to upgrade this pack and make more like it.
I would love to hear from you if this made it into a project you made! I would also appreciate it if you rated my packs, this we more people can find it and that way i know what i can improve in the future.
there is much more on https://valsekamerplant.itch.io/
Updated | 10 days ago |
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | valsekamerplant |
Tags | 3D, Asset Pack, Blender, boxing, FBX, glb, Low-poly, No AI, PSX (PlayStation), Retro |
Download
Click download now to get access to the following files:
Development log
- v1.2 more garbage and some walls10 days ago
- V1.1 correct scaling16 days ago
- V1.047 days ago
Comments
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I've been messing around a bit with this pack and I noticed some of the road parts are scaled down (to 0.8 to be precise) when you load them in the engine. This pack still rules though 😎
All roads are indeed 8x8m so scaling them down will result in them being smaller than grid size. but of they are small to begin with then I'll check it out. What engine are you using? In Godot they seem to be 8 grid units
I use godot. What's basically going on is that the roads are uniformly scaled when imported, but some of them have a transform of 0.8 on them, so when I load them into a meshlibrary for a gridmap they are no longer scaled correctly. I've noticed it specifically on the glb files in the road type 1 folder.
alrighty, i'll check it out and see why the road type 1 is being weird
should be fixed now
awesome thank you!
Very good! Thank you!
Enjoy the pack, would love to see what you do with it. More objects will be added soon
Good asset, useful.
thanks for the kind words <3. Much more incoming
They look nice!
thanks! much more items to come. But i was itching to get the V1 out.